Game World


Story

Once upon a time in the tail of the Ursa Minor constellation, there was a meteor shower. The drops of this shower scattered over one of the planets in the star system. We observe as one of the drops, scattering Space Gems, lands on a small uninhabited island.

The drop turns out to be a capsule in which a little space bear named Urso was sleeping. The shell of the capsule cracks open and the sleepy Urso finds himself in an unfamiliar environment, full of mysteries and dangers. The little bear looks confused, yet curious.

After recovering from the initial shock, Urso pulls himself together and begins to explore the surrounding world in order to quickly make it comfortable, arrange his new home, and start looking for his companions scattered on other islands of the planet.

Urso is a representative of a highly advanced species. Each Urso’s body consists of 90% pure consciousness. He needs mental energy, or mindfulness, to attend his choirs. This type of energy can only be acquired by practicing mindfulness techniques.

Having gained enough mindfulness, Urso sets off on adventures to distant lands to learn more about the world that surrounds him, but also about himself and his abilities. During these adventures, Urso grows up, becoming more experienced, resourceful, and self-aware.

During his adventures, Urso finds valuable resources, including Space Gems, which broke off from the meteorite on which he arrived in this world. This resource helps him create new objects, items, and even technologies necessary for development.

Urso occasionally encounters beings known as Jinnies, also referred to as "genius loci." These timeless creatures protect different aspects of the world, such as the land, water, wind, forests, etc. These friendly beings are ready to share wisdom and help Urso in his adventures.

Someday, when Urso has gained enough experience and mindfulness, he will find a way to contact his fellow beings and travel to the islands where his friends have settled.

Setting

The setting of the game world can be described as "space fantasy" or “fantasypunk.” The character, island, and game events appear fantastic, but without a hint of esotericism. There are no high-tech gadgets or magical entities in the game world.

Urso is a space bear who interacts with his environment through the power of thought. His character can be described as curious, exploratory, creative, resilient, and friendly. All of the character's attributes are linked to mental abilities.

The island can be described as uninhabited, mysterious, and fruitful. At the same time, it does not seem scary or off-putting. Locations on the island may be linked to various spheres of mental health, such as the Stressful Forest, the Burnout Desert, and the Garden of Serenity.

The overall visual and narrative style is calm, thoughtful, kind, with appropriate sprinklings of scientific knowledge in the field of mental health.

Core Elements


Virtual Pet